Game-Based Learning and Gamification in the Classroom - Florence

🚶‍♀️ Activities: Two guided city tours and a full-day excursion.

📅 Starting date: Every second Monday of the month.

🏫 Also available in: Prague and Valencia.

Questions? Contact us.

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Course Description

Everybody loves to play games: they are engaging, immersive and fun. Thus, can we make our educational activities just as exciting and rewarding? This is “gamification”, that is, the inclusion of elements of game-design in other areas or activities. Research and observation suggest that gamification provides tremendous benefits when used appropriately. Hence, learning about it, and how to integrate games effectively in an educational framework, is a powerful asset in the curriculum of any professional in the fields of education and communication.

This course will teach you how to make educational activities more effective through the use of games and gamification. It will cover topics like traditional games, role-playing games (RPGs), tabletop games, LEGO, digital and videogames. There will be a specific focus on social and educational games. It will introduce participants to concepts and models of game design, providing them with the full experience of designing a game (phases of concept, design, prototype, playtest). As the game design is a complex activity, it will draw from engineering, informatics, psychology, sociology, history, anthropology, communication science, arts and more to make teachers feel at ease while creating their first game.

The course will have a very hands-on approach, combining elements of the theory, group work and discussion with experiential phases in which participants will have an opportunity to design their own games and learn from direct experience. As a participant, you will also be introduced to the concept and practice of gamification, and receive easy-to-apply tips to include elements of game design in your professional and daily life.



Would you like to discover more?

Visit the course webpage and discover the learning outcomes of this course.

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Check Other Courses on Classroom Management

These courses are designed to maximize your capacity to engage your students and bring out the best in them. Some courses (Project-Based Learning (PBL), Student-centered Learning, the use of ICT tools) introduce 21st-century education strategies developed to raise your students’ motivation, and turn them into active learners. Some other courses (conflict prevention, intercultural classroom) will help you maintain an inclusive atmosphere in the classroom by taking care properly of students with special needs, managing conflicts, and limiting or preventing negative behaviors (such as bullying and marginalization).


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Organizator curs
Europass Teacher Academy
Loc
Florence, ITALIA


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Sesiunile proxime

09.11.2020 > 14.11.2020 (ID: 142832)
30.11.2020 > 05.12.2020 (ID: 142826)
14.12.2020 > 19.12.2020 (ID: 135903)
11.01.2021 > 16.01.2021 (ID: 142829)
08.02.2021 > 13.02.2021 (ID: 142824)
08.03.2021 > 13.03.2021 (ID: 142822)
29.03.2021 > 03.04.2021 (ID: 153613)
12.04.2021 > 17.04.2021 (ID: 142840)
10.05.2021 > 15.05.2021 (ID: 142839)
31.05.2021 > 05.06.2021 (ID: 153612)
14.06.2021 > 19.06.2021 (ID: 142838)
12.07.2021 > 17.07.2021 (ID: 142837)
09.08.2021 > 14.08.2021 (ID: 142836)
30.08.2021 > 04.09.2021 (ID: 153615)
13.09.2021 > 18.09.2021 (ID: 142835)
11.10.2021 > 16.10.2021 (ID: 142833)
08.11.2021 > 13.11.2021 (ID: 142830)
29.11.2021 > 04.12.2021 (ID: 153614)
13.12.2021 > 18.12.2021 (ID: 142827)

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Evaluările provin doar de la cursanții verificați, prin intermediul sistemului Mobility Tool+, oferit de Comisia Europeană. Dacă ați participat la acest curs, vă rugăm să folosiți Mobility Tool+ pentru a trimite o evaluare. În cazul în care cursul nu figurează în Mobility Tool+, îi puteți pune la dispoziție coordonatorului de proiect următorul cod de identificare a cursului: 135894.


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