“Interactive Teaching - Using Educational Games and New Technology in order to enhance learners’ motivation” Valletta, Malta

Rating: 5/57 users

“We don't stop playing because we grow old; we grow old because we stop playing” – George Bernard Show

This course has been designed for teachers of different subjects who wish to find out new interactive methods of teaching. It provides both computer and non-computer based games in order to equip the participants with practical ideas to create an effective and attractive learning environment.
A key driver for organising this training event is represented by the general opinion that young people are increasingly engaged with the games culture outside school rather than the school in itself. We can state that education has a lot of goals but, in fact, very few people would consider “to be fun” as one of its main goals. What we think is “no pain, no gain.” And this is exactly what we intend to improve in our training event.
Technology provides numerous tools that teachers can use in and out of the classroom to enhance student learning and help them stay engaged. As our students are ‘proficient’ users of mobile devices it seems only logical to align today's classrooms with the way they are used to learning. But incorporating online tools into classroom experience is not always an easy task. How do we know which online tool is the best solution for our classroom needs? Why would we invest time and energy in something that might end up in adding even more work?
We will try to solve this by first introducing a list of the best tools designed to support teaching and learning and then work with those which are the most popular and useful. We chose them based both on our teaching experience and that of our participants. Moreover we made sure they are free, valuable for teaching and work on most devices.
Combining new technology with traditional classroom instruction can without any doubts enhance the learning experience and create new opportunities for teachers and students together.


Preparation:
• Previous to the beginning of the training the granted participants will be sent the detailed programme of the course along with a pre-departure support consisting of the necessary information required to reach destination and to successfully manage within the course period in the new country.
• Participants will be asked to fill in a questionnaire regarding their backgrounds and needs. Questions will refer to their interest and experience in educational games, WEB 2.0 tools, their teaching backgrounds, ability of using a computer, level of course language.


Competences required to attend the course: -Basic knowledge of main PC programmes (windows-word) and use of internet;
- Knowledge of the language course – preferably minimum A2.


Course Objectives:
• To promote and develop awareness of interactive teaching methods (educational games and WEB 2.0 tools)
• To learn how WEB 2.0 tools can support learning
• To experience the positive effects of interactive teaching methods in increasing students' motivation
• To provide multicultural environment for sharing experience related to the use of interactive methods of teachings
• To improve communication skills by working collaboratively in transnational groups.


Expected results
As a result of attending this training course, the participants will become more creative in their teaching and they will be able to design materials that are motivating and attractive by using computer (WEB 2.0 tools) and non-computer based activities. At the same time they will gain more confidence as users of English.


This course contains the following modules:
• Module 1: Educational games in the classroom;
• Module 2: Interaction beyond the classroom walls - Outdoors Activities
• Module 3: Sharing experience; participants introduce their own teaching activities
• Module 4: WEB 2.0 tools (Games and activities online)


Detailed information regarding the programme and preparation for the course will be sent to granted participants.

For the course period participants will need a laptop or a tablet. For more participants from the same school, one laptop for two people may be possible, too.

Our team will assist the participants with necessary information required to reach destination and to successfully manage within the course period in the new country.

Course fee: EUR 70 per day per participant. We provide both 5 and 7 day sessions.

Accommodation, meals, social programme are not included in this price.
For accommodation, we recommend the most convenient possibilities, but the participants are free to choose.


Pre-registration here: https://docs.google.com/forms/d/1Nf0ZNU0sprZTmKNu3Av2HLw8PWRIm1FRA950qIwgehc/viewform

For the other sessions of the same course, or for different courses, please visit our website: http://eruditus-ong.com/erasmus-courses-ka1

Should you have any questions, please write to us at: contact@eruditus-ong.com

Course organiser
Eruditus Language School
Location
Valletta, Malta


Contact organisation

Upcoming sessions

02.11.2020 > 06.11.2020 (ID: 96447)
01.11.2021 > 05.11.2021 (ID: 118283)
Register before 01.11.2021

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Rate & review

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Attended 28.10.2019 - 01.11.2019

It was essentially a stimulating and a practical course. The computer and non-computer based games have enabled us to create new, assorted and engaging materials to use in our classes in order to motivate and involve our students in the classroom tasks and in the learning process in a more committed way. Furthermore, the teacher, the colleagues and the city of La Valletta were a perfect combination to enjoy this experience even more.

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Attended 28.10.2019 - 01.11.2019

As a rather experienced participant in Erasmus KA1 training opportunities I was looking for a course different from those I had already attended, which were mainly based on digital methods of teaching. This course met all my expectations as it offered a balance between theoretical knowledge and practical activities. Moreover, Felicia, our teacher trainer, created not only a very engaging learning environment but she also made clear that the interaction between students is an important key to successful teaching. The balance between indoor and outdoor activities, the intense professional and personal exchange with great colleagues from all over Europe has been very inspiring and has made possible long lasting contacts to extremely nice people.

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Attended 28.10.2019 - 01.11.2019

An excellent course! I learned to apply modern methods in the class of students but also working with adults, online games, all interesting. The organization was very good, the trainer was very active and creative. Thank you, Eruditus Language School! Thank you, Erasmus+, for this opportunity!

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Attended 28.10.2019 - 01.11.2019

Felicia thank you for all. It has been an intense, encouraging and engaging course.This was my first participation in Erasmus+ projects, and it has met my expectations. Other than the education materials and topics that are very useful, the environment was very encouraging. As a result of participating in this training course, I as a participant feel now able to be more creative in my teaching methodologies by creating motivating and attractive materials in both WEB 2.0 tools and non-computer based activities, at the same time that I have improved my English language proficiency.

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Attended 28.10.2019 - 01.11.2019

This was my first participation in Erasmus+ projects, and it has met my expectations. Other than the education materials and topics that are very useful, the environment was very encouraging. The training coach has given me support and help whenever I needed it. This is a precious life experience to me.

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Attended 28.10.2019 - 01.11.2019

It has been an intense, encouraging and engaging course, were "physical and digital" activities mixed up perfectly. The place, Malta University at La Valletta, was really nice and comfortable. Definitely a great time shared with excellent colleagues and teacher.

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Attended 28.10.2019 - 01.11.2019

I believe the objectives listed on this course page were fully attained. Throughout this training course we learned about several games on the Web 2.0, platform, in the following way: by playing, learning, creating and sharing them. So as to avoid the tiredness associated to these tasks, our teacher trainer, Felicia, used some “Energisers”and besides, in one of the afternoons, the teacher trainer assigned us an outdoor cultural task, with the aim to promote knowledge of the landmarks in La Valletta, as well as to stimulate socialization among the participants. As a result of participating in this training course, I as a participant feel now able to be more creative in my teaching methodologies by creating motivating and attractive materials in both WEB 2.0 tools and non-computer based activities, at the same time that I have improved my English language proficiency. The teacher trainer was very helpful, patient, competent, committed, resourceful, and was always capable of creating a friendly learning environment, despite the long hours of work. As a conclusion, the course was rich and varied in its content and exceeded my expectations in every way possible!

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