Game based learning

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Scope: Enhance education and learning with game elements.


>>ECVET points: 3.5


>> Target groups: Teachers and trainers in primary, secondary schools, vocational education schools and organizations, adult learning providers.


>>Learning Outcomes: Upon completion of the training course, the participant is expected to:
- Understand the concept of gamification in education
- Use different types of games for learning purposes
- Design courses and lesson plans with game elements
- Facilitate and evaluate game-based learning in classroom


>>Methodology: Presentations, examples and case studies, workshops and exercises facilitated by the trainer


>>Thematic units: Gamification – basic principles, Web-based virtual reality games, Board games, Role-play in education


>>Learning material: The learning material consists of presentations and support material and will be available on-line in English language.


>>The cost includes the learning material and the certificates: Certificate of completion, Europass Certificate Supplement, Europass Mobility

Course organiser
IDEC S.A.
Location
Piraeus, Greece


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Upcoming sessions

31.05.2021 > 04.06.2021 (ID: 119720)
14.02.2022 > 18.02.2022 (ID: 170665)
30.05.2022 > 03.06.2022 (ID: 170664)
14.11.2022 > 18.11.2022 (ID: 170663)

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Organiser

IDEC S.A.
IDEC S.A.
Rating: 0/5

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